Maybe not exactly, but we've had some similar incidents. Blocks of pixels that turned the whole place into a lifeless video game with creepy music. A monstrous enemy in a nightmare castle after everyone wound up sucked into a dream world...
Oh, and plenty of legendary attacks.
[He shrugs his shoulders, glancing at the sky again.]
But I think maybe this is a case where we should fight smarter and not harder. Maybe aiming attacks around them instead of at them?
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Oh, and plenty of legendary attacks.
[He shrugs his shoulders, glancing at the sky again.]
But I think maybe this is a case where we should fight smarter and not harder. Maybe aiming attacks around them instead of at them?