[ Annie hits the warp pads without pause, barely waiting in line when applicable; Lute's been leading her a merry chase, and while they've been training like this specifically, it doesn't make the transition between cities easier, just a pain she's used to dealing with. This is the second time she's been in Ecruteak tonight, and she doesn't even know where Lute's been hiding his candy as he goes, or who thinks giving unattended pokemon treats is a good plan, but with Arlert flying overhead, she's at least on his trail.
Libera is cities away with her pack now, curled up and waiting, and she wants to get back to her before it's too hideously late, if she can convince Lute to leave off on his wild candy drive. So far she's had no luck.
Lute's wearing a bell hung on a ribbon around his neck, a grass-woven halter on his head, his "goat" costume more referential than particularly dedicated. He has a satchel across his back, over half full, and he's still looking for more, more, more. The haunted house captures his curiosity as much as his current avarice, and the pairing of the two means he trots happily on by Armin, no more recognisable than any other Absol out and about. He slips past the disinterested girl, disappearing inside.
Annie arrives not long after, slowing down from her run to a jog as Arlert calls out and angles down to perch on a lamp post outside the haunted house. She hoots again, using a wing to indicate toward the building. Annie grimaces, resigning herself to an indoor tracking down now, adjusting the hat on her head and glad most of her low-banded pigtails have managed to stay captured even as she runs around.
She doesn't recognise Armin in his costume, flowing robes and a star speckled hat, particularly not from behind. He's one more costumed person she's run past tonight. ]
Arlert!
[ So she's only speaking to her hoothoot when she's behind Armin, her ankle length dress very country-stylish, and her long coat hanging open in the front. She's wearing glasses, big round lenses, and with the hat she'd found, she looks vaguely like a country girl stepping into the city in order to solve crime through sheer determination and grit. (It'd be spunk, but nothing about Annie cries spunky.) ]
boo
Libera is cities away with her pack now, curled up and waiting, and she wants to get back to her before it's too hideously late, if she can convince Lute to leave off on his wild candy drive. So far she's had no luck.
Lute's wearing a bell hung on a ribbon around his neck, a grass-woven halter on his head, his "goat" costume more referential than particularly dedicated. He has a satchel across his back, over half full, and he's still looking for more, more, more. The haunted house captures his curiosity as much as his current avarice, and the pairing of the two means he trots happily on by Armin, no more recognisable than any other Absol out and about. He slips past the disinterested girl, disappearing inside.
Annie arrives not long after, slowing down from her run to a jog as Arlert calls out and angles down to perch on a lamp post outside the haunted house. She hoots again, using a wing to indicate toward the building. Annie grimaces, resigning herself to an indoor tracking down now, adjusting the hat on her head and glad most of her low-banded pigtails have managed to stay captured even as she runs around.
She doesn't recognise Armin in his costume, flowing robes and a star speckled hat, particularly not from behind. He's one more costumed person she's run past tonight. ]
Arlert!
[ So she's only speaking to her hoothoot when she's behind Armin, her ankle length dress very country-stylish, and her long coat hanging open in the front. She's wearing glasses, big round lenses, and with the hat she'd found, she looks vaguely like a country girl stepping into the city in order to solve crime through sheer determination and grit. (It'd be spunk, but nothing about Annie cries spunky.) ]
Keep watch on the doors. I'm heading in.