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The Indigo League ([personal profile] indigo_league) wrote in [community profile] victory_road2021-03-20 05:57 pm

Day at the races!

Who: Everyone!
Where: Moo Moo Farms
When: Saturday, March 20th
Summary:



The day is as lovely as you can expect any early spring day to be. You'll need a coat, yes, and there is a bit of a breeze, but the sun shines happily onto the wooden buildings that make up the Moo Moo Farms where we have all gathered today.

The various farm workers have worked hard to make their farm presentable to the public. Cheerful banners hang between the various sheds, stables and barns, which all have been given a bit of a cleaning (and perhaps a new coat of paint here and there). Of course, it is still a farm, so perhaps don't wear your very best shoes, but as far as farms go, it's been made as neat as can be.

And while the main draws of the day may be releasing the Miltank herd out onto the pasture again after a long winter inside -- whimsically called 'Cow Ballet' on the info sign -- and the Great Tauros Race, Moo Moo Farms has set up various little events and booths to entertain their guests, and perhaps teach them a thing or two about farm life.

A large information sign stands at the gate to the farm, letting visitors know what sort of events are taking place, as well as where and when these are happening. The two big ones -- the Miltank Ballet and the Tauros Race -- are spaced in such a way that people can easily attend both, and most of the other little events are available throughout the entire day.

The Miltank Ballet will be taking place at 1PM over by the big barn. There is little you can do to participate in this (unless you are a cow?), but if you want to watch some ecstatic Miltank dance through the mud and grass after a long winter inside, you should definitely come check this out.

The Tauros Race will start at 4PM (sign ups close at 3PM) and anyone who wants to help give the Tauros a good round of exercise is encouraged and welcome to sign up. There is, according to the sign, a small mystery prize to be won, but surely we are all here because we want to help some cooped up Tauros, right?

In addition to those two big events, two paddocks have been made ready where visitors can test themselves against a Bucking Bronco -- that's his name, Bronco the Bouffalant -- to see how long they can last in the saddle. Due to safety concerns, participants for this event will need to be 16+. For the children, there is a separate rodeo in which they can ride Vaquero the Dubwool, who, for all his seemingly wild behaviour, is actually a very well trained Dubwool who'll make sure no harm comes to the kids.

Of course, while people are free to bring their own food, the Moo Moo Farms have also set up a wide variety of booths where people can buy anything from fresh Moo Moo Milk and milkshakes to freshly made cheese and bread, and oh, is that apple pie? That most certainly is apple pie, as well as various other homey pastries. And as the day goes on, and people might start craving something a little less sweet and more filling, a booth opens up selling various curries. Don't worry, there won't be any Snorlax you need to share with this time!

And for anyone who has found themselves wanting and craving a bovine of their own after all these cute sights, you are in luck! Amidst the various booths, there is also one run by two cheery farm girls, advertising a sale on eggs! All the eggs that are normally available from the Moo Moo Farms can be bought at a whopping 50% discount. Mind that this is only on the purchase price of the egg itself. The price for any additional egg-moves remains the same.

There are also some other, smaller things set up, such a station where you can learn about milking a Miltank and a barrel where you can bob for apples, and even a horseshoe toss game. Most of these are definitely aimed towards teaching and entertaining little kids, but nobody will stop you if you decide to muscle past a row of Youngsters to claim the apple bobbing barrel.

breakyourlife: (TH (92))

Steve Palchuk & Hay Fever

[personal profile] breakyourlife 2021-03-23 11:23 pm (UTC)(link)
Character: Steve Palchuk
Tauros: Hay Fever

01. Should've brought your galoshes.

JUMP! JUMP! JUMP!

Steve knows from their bonding that this boy can practically fly. This is one bull that doesn't need Red Tauros to give him wings. They won't make it all the way across, but he bets it'll give them a damn good start. Unfortunately, this most likely leads to getting stuck when he does land smack in the middle of the mud. Oops. If he has to dismount to help push Hay Fever out then he will. Between their combined strength and determination they're bound to get him out eventually.

Once Hay Fever fights his way free of the mud puddle they'll be skidding through the mud as best they can, hopefully not getting stuck too much. Turns out their initial plan of launching into more jumps in a slippery mud field isn't all that doable for some reason...

02. Just around the river bend.

JUMP! JUMP! JUMP!

Perhaps this time they'll be able to make it all the way across! If not, they'll just push through that last bit of water to make it back onto land.

03. Step it up!

This is where experience comes in handy. If there's one thing Steve knows (and it probably is one thing), it's how to ride a cow. Combining that with this particular Tauros' endurance and his brain being set to perma-run, hopefully Steve will be able to spur Hay Fever on through this daunting obstacle.

And then just to make it difficult for anyone else? Steve's ordering Hay Fever to use Bulldoze once they reach the top to make the terrain even more treacherous. You don't win big by playing nice.

04. What's the buzz?

Oh boy. Bees. None of the moves Steve knows Hay Fever has are super effective here. While part of Steve does want to take these guys head on, he also doesn't want to end this race covered in bee stings. He doesn't want that for his new buddy either.

He'll have Hay Fever make liberal use of Scary Face to try and keep the bees away assuming he's at a high enough level to learn it, or Tail Whip if they get too close. If they do attack, he'll have him strike back with Payback (again, assuming he's high enough level to learn it). But mostly?

RUN! RUN! RUN!

It's a good job that's exactly what Hay Fever likes to do!

If they made it over the river without landing in it they ought to still be plenty muddy, so maybe that will offer some level of protection? That's definitely not a thought on either of their tiny minds though.

05. Pollen

Oof. Pollen. Time for Hay Fever to get hay fever.

He briefly contemplates taking out the source, but the Pokémon are clearly just having fun. Attacking them would be too mean. Maybe he can rain on their parade? Probably not, but he's going to attempt to get his cow to use Rain Dance anyway to try and damp down the cloud of pollen.

In the very, very likely event that Hay Fever does not in fact have Rain Dance they're still ploughing through. He'll pull the body of his hoodie up over his nose, but his eyes at least are still going suffer badly here. Steve will shout slightly muffled encouragement to his bull the whole way. Too bad he doesn't have the visibility to shout directions. Still. He believes in you, Hay Fever!

Afterwards, he's giving poor Hay Fever's eyes and snout a milk bath with some Moomoo Milk he has on hand before encouraging him to shake off the excess. It might not be as accurate as it could be since they're still on the move, but hopefully it still improves things for Hay Fever a little. Water would probably be better, but eh, Moomoo Milk seemed like it might make a nicer post-race treat when he was prepping. Sometimes you just have to work with what you have on hand.

06. Not the brightest pokemon in these woods.

Unfortunately Sawsbuck is going to have to rely on less competitive racers. He feels bad, but someone else is bound to help it. Right? Right?

They're riding on by this time, Steve sobbing as he shouts out "Sooooorrryyyy, Saaaaawwwsbuuuuuck!" to the poor trapped deer. His face is streaked with snot and tears. Mostly from the pollen, but perhaps some of it's from his guilty conscience.

07. It's my picnic party (and I can race Tauros if I want to)

Oh. Oh no. Of all the places these scouts could have set up shop. Sure this guy's a runner, but he probably is starting to get hungry by this point. He has burnt off a lot of energy. If he is tempted by the picnic, Steve's going to have to use the rest of the post-race treats he'd brought for Hay Fever. Hopefully poffins are enough to entice him away from the girls and their food to bring them back on track to finish this thing.

Anything else:

- Given Steve's blatant favouritism when it comes to cows I'm working with the assumption he knows Taruos' movesets (and potential movesets) pretty damn well. That said, if ordering moves he didn't explicitly know Hay Fever had in advance isn't in the spirit of the event disregard any of that. I guess this also has the potential to backfire due to confusion/time wasting if he does make a wrong call.

- Poor Hay Fever may have been spoiled with a few more treats than is advisable before the race if he's amenable to them. Hopefully this doesn't cause him too much trouble in the race itself.

- Pre-obstacles Steve is ordering Work Up to boost his attack and special attack, guessing he'll probably wind up using at least a few moves along the way.

- Steve's not above messing with other riders if he thinks it will give him an advantage. A Tail Whip to the face if they get too close. Scary Face to intimidate and slow down other Tauros. Getting Hay Fever to kick up some extra rubble if someone seems to be closing in on him. Maybe a Swagger to try and throw his opponents of their game if he's levelled enough to know that. Nothing too smart, just cheap and dirty.

- The finish line is apparently not quite the end of the race for Steve and Hay Fever. There's a slight delay between the end of the race and their two whole brain cells actually figuring out how to stop this ride. Help!