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victory_road2019-07-21 02:30 am
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Camp Alpha: or camp alphaaAAAAAAAAAAAA

Who: Everyone who came to Camp Alph
Where: The Ruins of Alph
When: July 21st
Summary: AAAAAAAAAAAAAAAAAAAAAAAAAAA check out the info post over here!
Rating: PG-13
Log:
Night has fallen for the last time over the little sea of tents surrounding the Ruins.
But for the first time since the event started, there’s a considerable lack of people clustered around their campfires. Oh, there’s still a few, but most of the crowd is somewhere else.
Somewhere... spooky.
Somewhere... underground beneath the crumbling stone structures and in a place that maybe was not designed to hold massive crowds of people.
In the middle of the chamber dubbed “the Ho-Oh Chamber”, founding Legend Seeker Jackson stands with a flashlight aimed upwards under his chin for maximum dramatic effect. Beams of other flashlights and lanterns fill the room with tall shadows and in the still, underground air, it honestly is very unnerving down here. Beneath Jackson’s feet is the elaborate circle he’d finished chalking onto the stone just minutes before, the edge of the circle lined with words written in the ancient Unown text.
Along the far walls of the chamber, some of the Rangers have tiredly lined up to keep an eye on things and ensure that nothing is damaged, and to keep the exits clear in case of emergency. Who knows what might happen down here, and the last thing they need is for a bunch of people to get trampled.
Morty and Eusine are in the audience as well, right up front for the best view. Morty is looking just as tired as the Rangers, but this is a little more elaborate than the rest of the rituals that have gone on this weekend and he’s watching intently. Eusine looks a lot more taken in by the drama than his friend, but... well, this isn’t a Suicune chamber, so...
Jackson clears his throat and begins to speak, voice pitched low and grave.
“Welcome, my fellow Seekers... and park rangers, and archaeologists, and gym leaders. And... miscellaneous. TONIGHT, on our final, glorious night, is the big one. The most important ritual of all! Why did we all come down to this particular chamber, you might be asking yourselves? WELL, friends... That would be because of the legend my brothers and I dug up about what's down here. The truth!"
He flourishes his cloak, because of course he's wearing a cloak. What do you mean, it's the middle of July?
"As you can see, there are runes, ancient, MYSTICAL runes carved into the wall behind me... spelling out a phrase that has sent chills-- chills, I say!-- down my spine since I was just a little boy! “WE HUMANS NEED TO WALK WITH THEM. WE LEAVE HERE FOR THE SAKE OF THEM”... very interesting, wouldn’t you say?”
Somewhere in the middle of the crowd, an archaeologist coughs and timidly speaks up, “That’s actually not the most accepted translation of the writings, you see--”
He doesn’t get farther, shushed by several nearby audience members who are watching Jackson with rapt attention.
Jackson doesn’t seem too bothered by the interruption, continuing on with exactly the same amount of campfire story enthusiasm, “And who IS this ‘them’? Why, none other than a mysterious, multitudinal fiend who has slumbered within this chamber for centuries, a conglomeration of souls feared by all who behold it-- an enormous Spiritomb!! As the legend goes, it lived within these ancient ruins before they became ruins, and in a fit of greed, it absorbed all the souls of the people who once called it home! And tonight, we’re going to see if we can’t wake this... this... tomb of spirits up and kick this archeology stuff forward a few decades! So silence, please! SILENCE! We will now... commence with the ceremony.”
This time, the protesting archaeologist simply sighs and mutters something that nobody can really make out. Especially as Jackson steps back out of the circle and several Mediums, accompanied by a Gengar and several Haunters, step forward in his place. Together they begin to chant, lighting the candles that had been set around the edges.
It lasts what feels like forever... The flickering lights and the steady voices, the fluid movements of the mediums, the way it feels like everyone in the chamber and even the stone itself seems to be holding its breath... when it all stops with a loud, synchronized shout as the mediums raise their arms to clap their hands once in the air, making a number of people in the audience jump.
But then there's silence.
There’s no glow, no rising Spiritomb, nothing.
Just silence.
Nobody moves except to shuffle in place. Jackson, looking disappointed, makes a motion as though to step forward and begin speaking again.
And that's when the still air of the chamber stirs, making the candles gutter, as though somehow a breeze had managed to find its way all the way down here.
But it doesn’t feel refreshing at all--it feels... wrong.
Another gust, and this time, the candles around the circle blow out completely. There's still plenty of flashlights and lanterns to see by, but a loud wail disturbs the quiet. A ghost?! ... Oh, no, it's... someone's Sobble, struggling frantically to get out of its trainer's arms as they shush and comfort it.
Not unusual, everyone knows that breed is a total crybaby at this point.
... But then there's more cries, as more Pokemon seemingly start wiggling loose and frantically skittering for the stairwell out of the chamber.
And that's when the ceiling above them rips open.
Not the rock-- the air. A jagged line glowing bright blue, and inside it is a swirling nebula. Those who were there at Resort Gorgeous one year before and witnessed the appearance of the bizarre creatures then would recognize it right away. But whether you've seen it before or not, it sends a jolt right down the spine. It's a thing that shouldn't be there.
And from it, they emerge. Just a few at first, that pull their way out of the portal and into the room, hovering near the rift like confused wasps that have found their way into a building.
And then they start to pour from it like angry wasps whose nest just got punted across the room.
Someone screams, and that sets everything in motion real fast. The chamber fills with shouts that range from astonished to panicked, and the crowd begins to flow towards the tunnel back to the surface. Jackson is shouting for everyone to remain calm and not scare the mysterious beings, the rangers and Morty are trying to make themselves heard to direct people and stop this from turning into a dangerous stampede, and meanwhile more and more of the little paperlike creatures emerge.
They're here, and they're not happy about it.

After what’s probably felt like hours of fighting back against the massive swarm of creatures that have been pouring from the still open portal within the ruins, there’s been little progress on actually stemming the tide zipping out from the ruin’s entrance. Is it that those herded back inside are just coming right back out again? Are they really just continuously coming through the portal? Is the portal still even open? At this point in the fight, it’s impossible to get back inside to find out. The swarm at the entrance is simply too thick to even hope to get past safely.
But with so many kept occupied around the doorway of the ruin, so many being harried and kept out of the sky, the Unown are finally able to keep their entire formation steady. Dozens of individuals of each variety hover close together, forming much larger characters that would be visible from far off. There’s enough bright light coming from the campsite to illuminate them, even against the night sky.
They hold formation as best they can, moving in the air like a school of fish whenever a Kartana is able to fly at them, dodging as a group and reforming the letter almost right away. They got the help they needed-- in the form of FIRE (and the razor-sharp observational skills to notice in the chaos that fiery attacks were more effective than others), clever applications of status effects, and even, in a move as dangerous as it was effective, a Whirlwind unleashed on the swarm within the chamber-- and they’re not about to let that go to waste.
And it doesn’t.
It isn’t long before a chill breeze begins to pick up, one that carries the smell of clean, rushing water with it. Within minutes, it’s become strong enough to whip at the treetops and buffet the small paperlike attackers this way and that. To those who’ve been fighting so hard, it feels refreshing, like they’re being given a second wind.
The source of the wind soon catches up with it, a large form that bounds from the trees and up the ancient structures to the roof of the tallest one. Suicune is clearly visible even in the dark and the confusion, each hair on its body seeming to give off a shining glow of its own, the crystal diamond on its head beaming especially brightly. From his hiding place behind a tree, Eusine sheds a single tear. Suicune lifts its head and howls.

Suicune has joined the fight!
Wasting no more time, the legendary leaps into the fray alongside the battling trainers, working alongside them to force the creatures back towards the ruin. The wind in the sky knocks them off balance and keeps them from scattering high, and icy barriers raised from the ground force the much easier targets backwards in large numbers. Even those that were knocked out or put to sleep are blown along with the rest.
With the help of a legendary Pokemon, the edge is now firmly with the defending campers, and pushing the swarm back into the ruins is only a matter of time.
[OOC Note: CONGRATULATIONS, the win condition was unlocked and then some! Feel free to now include Suicune in threads, or toplevels if you still need/want to make one, from here on. A wrapup/aftermath post will be posted tomorrow afternoon!]
no subject
Good job, Kölliker! Keep trying to push them away!
[She gives him a strained thumbs up, trying her best to dodge the incoming Ultra Beasts. Egon glances over towards Riku.]
Does your team know any healing moves? If the Pokémon continue like this, they're sure to fall quickly.
no subject
No healing moves, but all of them know Rest and Sleep Talk, and I do have some Hyper Potions if you need 'em.
[Here, he'll even dig some out in his pocket. All the while, Flare the Charizard starts laying on some Smokescreens to hinder the opposing beasties. Not the most glamorous way to go, but he's rather tired of getting cuts along his scaly hide. That stuff hurts!]