The Indigo League (
indigo_league) wrote in
victory_road2019-07-18 09:12 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !camp alpha,
- !event,
- armin arlert (attack on titan),
- captain ash (gundam age),
- cecil harvey (final fantasy 4),
- dipper pines (gravity falls),
- drifter (destiny),
- egon spengler (ghostbusters),
- envy (fullmetal alchemist),
- heather mason (silent hill),
- jane crocker (homestuck),
- marceline (adventure time),
- maya (borderlands),
- peter venkman (the real ghostbusters),
- ray stantz (the real ghostbusters),
- thida (splatoon)
CAMP ALPHA: for everyone who wanted a crossover between summercamp and Ghost Adventures

Who: Everyone who came to Camp Alph
Where: The Ruins of Alph
When: July 18th-21st
Summary: This is a log for all the camping shenanigans your heart desires! For part 2 of the event, there will be a second log to keep the ensuing seance situation separate from the all-purpose ruin-exploration adventures. Participation in part 2 will be entirely voluntary, so feel free to tag on part 1 as long as you like! For more information about this event, check out the info post over here!
Rating: PG-13
Log:
Been to the Ruins of Alph before? Are you an old hat at this stuff? Well turn everything you thought you knew UPSIDE DOWN because EVERYTHING. IS DIFFERENT NOW.
… Or at least, that’s what the flyers being passed out under a canopy of cheap Celebi balloons that are bobbing around in the breeze say.
One thing’s for sure, there sure are a lot more tents than normal. By the time most of you casuals get there, the entire picnicking area, usually quite spacious, has been turned into a small tent city. And the excited atmosphere is palpable.
The crackle of the Ruin Rangers’ walkie-talkies mingles with that of the ghost-hunting equipment toted around by excited Hex Maniacs, burbling Unown are drifting here and there to blink curiously at all the new people and Pokemon suddenly on their turf, and chatter from Legend Seekers of all ages (really, of ALL ages-- everyone from Youngsters to Veterans have apparently been swept up in the Seeker-mania!) rings out as stories and speculations are swapped.
There’s lots to do, plenty to explore, and (according to word on the grapevine), more than enough spooky rituals to perform once the night falls.
Will you solve some tile puzzles and fall into an underground chamber? Stick to the main group and make s’mores? Befriend a floating letter (or twenty-four)? Go directly against the advice of the tired-looking Rangers and play One Man Hide-and-Seek in the dark?
Or, most importantly, will you start a small-scale riot in order to keep the loud static boxes away from the tents where you’re trying to sleep?
no subject
[Armin gets more and more excited as he speaks, thoughts slotting in place in a way that really seems to make sense to him. Though, will it make sense to Dipper too.]
If, uh, if that makes sense, I mean...
no subject
That makes a lot of sense actually. It would explain why so many pokemon were in one place and why they don't fight.
It might have even developed from something that was just, smarter not to do, like you said. Into an actual truce because they liked going there.
no subject
[He means people, basically. No trainers to come disturb the peace.]
no subject
Hidden where people just don't usually go.
no subject
no subject
[Dipper gets what he's saying but also.....he wants to find all these places.]