mothergoose: (Default)
Dr. Brigid Tenenbaum ([personal profile] mothergoose) wrote in [community profile] victory_road2020-04-28 01:16 pm

01 - Video

[As the gear crackles to life you can see there is a tired looking woman sitting on a stump. She appears to be taking a break on one of the routes.]

Yes, this appears to be broadcasting after all. Very well. Let us try this, little one.

[There is a floating Solosis who floats into view who is probably the one she was speaking to before she looks at the screen. When she speaks it is with a thick German accent.]

I am Dr. Brigid Tenenbaum, I was told to try this device to perhaps get more answers then I have received from the locals in the strange town I woke up in yesterday.

If there is a way back home, I would very much like to know it. I was in the middle of a very important project before I was taken here and I am needing to return to it soon.

However, if such a thing is unknown then if anyone has information on what this world uses pokemon breeders for I would be most grateful. It appears I am one and while I suppose my studies of genetics may be helpful with such things, I refuse to do this work unless I know what the results may be used for.

Thank you.
islandshore: (Default)

[personal profile] islandshore 2020-05-05 11:52 pm (UTC)(link)
Hmm... Guess it depends. Some people consider the best movesets to be huge and wide ranging. Dozens of different attacks, type coverage and gimmicks...

[He titters a bit at that. Ah, his own bias is showing...]

But I think just having any egg moves would give you an edge. A Charmander with Crunch is always gonna stick out compared to one that's just bred with a bunch of TM attacks 'cause it's a Dark type move you can't get anywhere else.

[His own Charizard doesn't even have it- but that's fine. They made it this far with excessive TMs. Still worth mentioning, though.]
islandshore: (unsure)

[personal profile] islandshore 2020-05-12 01:44 am (UTC)(link)
Hmm... I think generally you don't get too many detriments from extra moves. Some just aren't gonna be as useful as others.

[But unhealthy? Huh... Riku shuts his eyes and brings a hand to his forehead. There's a thought.]

Honestly? Haven't thought too much about health benefits. I guess there are some moves that have drawbacks, though. Like Outrage- it's one of the toughest dragon moves out there, but can leave Pokemon confused for a little while. And Explosio's basically what it says on the tin- the Pokemon creates an explosion and wipes itself out.

But it's another move that's really powerful in a bind.

[Riku pauses, as a realization sinks in...]

Sheesh. This is actually kinda morbid when you think about it.
islandshore: (... let's not go there)

[personal profile] islandshore 2020-05-12 01:50 am (UTC)(link)
Nah, nothing lethal- it just knocks 'em out. Couldn't tell you what adaptational advantage it'd have in the wild, honestly.

[In trainer battles? Handy. Morally questionable, but handy.

But hurting a predator and then fainting just means being vulnerable.]
islandshore: (unsure)

[personal profile] islandshore 2020-05-16 01:22 am (UTC)(link)
Well, Pokemon like Voltorb and Electrode learn it naturally. So do Geodudes and their evolutions. It might just be a weird defense mechanism? Plus, Voltorbs are sorta like electric bombs.

[The geodude line's an odd case, though. How much does that really benefit them in the long run?]

But nah. And even the ones that have side effects generally aren't awful. Confusion wears off eventually, and you can heal it with berries. Fainting sucks, but revives and Pokemon Centers patch things up in a flash.
islandshore: (unsure)

[personal profile] islandshore 2020-05-20 11:36 pm (UTC)(link)
Nah. They're basically free. Only problem's that they're usually not out on the routes, so when you're on the road, you gotta stock up on your own healing gear.

[He pauses.]

A first-aid kit wouldn't hurt either. Some of the paths get pretty... slippery. Literally.

[Ice Path immediately comes to mind. Scuffed knees are just one of the many risks out there.]
islandshore: (unsure)

bah, sorry about going poof. Work came up and was like "HEY. HAVE A BAZILLION HOURS >U"

[personal profile] islandshore 2020-06-01 11:47 pm (UTC)(link)
Early ones aren't too bad. I think the main hurdles you'll bump into are in caves and forests- otherwise, just be careful about patches of tall grass and ledges.

[He pauses, because although the early paths are straightforward...]

It kinda gets rougher around Mt. Mortar and the Ice Path, so in those cases you'll probably want a solid fire type and a Pokemon good at navigating rocky terrain.
islandshore: (determined)

[personal profile] islandshore 2020-06-06 01:48 am (UTC)(link)
Ground and rock types are usually a safe bet. They're not great around water, but for tunnels and mountainsides, you can't really go wrong.

[Hmm, but which ones are the most feasible?]

I'd say Onix is probably the safest bet in that it's huge, rideable, and evolves into a giant metal snake if you need something that's equal parts intimidating and sturdy.

[He chuckles.]

But I could probably get a more comprehensive list if you wanted more options. Juggled enough rock, ground, and steel types to get a good read on what works and what doesn't.