The Indigo League (
indigo_league) wrote in
victory_road2023-10-31 01:51 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !contest spectacular,
- !halloween,
- !mod post,
- allura (voltron),
- armin arlert (attack on titan),
- astarion ancunin (baldur’s gate 3),
- bo-katan kryze (the mandalorian),
- boober fraggle (fraggle rock),
- bruno bucciarati (jjba),
- carly nagisa (yugioh 5ds),
- cecil harvey (final fantasy 4),
- dimitri alexandre blaiddyd (fire emblem),
- eda clawthorne (the owl house),
- ember lumen (elemental),
- eri (my hero academia),
- fluttershy (equestria girls),
- gobo fraggle (fraggle rock),
- harry potter (harry potter),
- isabela madrigal (encanto),
- keith (voltron),
- leone abbacchio (jjba),
- livio (trigun maximum),
- louie duck (ducktales),
- luisa madrigal (encanto),
- luna lovegood (harry potter),
- mando (the mandalorian),
- min-gi park (infinity train),
- minfilia warde (ffxiv),
- radley (yugioh 5ds),
- riz gukgak (fantasy high),
- romelle (voltron),
- ryan akagi (infinity train),
- ryou bakura (yugioh dm),
- shadowmaru (brave police j-decker),
- vash the stampede (trigun stampede),
- vinegar doppio (jjba),
- yuzu hiiragi (yu-gi-oh! arc-v)
Halloween 2023
The last few hours before dusk sees you all arriving at a large, stately home just outside of Lavender Town.
Unlike previous years, where Halloween had you visiting dilapidated castles, this manor home is in perfect condition. Age hasn't crumbled the walls or worn away the dark roof, but rather it sits on the manor like a heavy, proud crown, a testament to the many long years it has stood here while everything around it changed but it stayed forever the same. Candlelight flickers in its many windows, while it casts a dark shadow against the slowly setting sun. The gravel crunches under your feet as you make it up the long drive and a cold wind chills you to your very bones, even through the layers of whatever costume you've chosen to wear.
Then the manor's large double doors fling up. Two long shadows stretch down across the driveway towards you, light spilling around two silhouettes standing in the opened door, beckoning, inviting. Soy doffs his hat, while Riegfried bows deep, his hare ears nearly brushing the ground.
"Welcome to our Halloween Feast."
Inside the Manor
Not all of the Manor is available for you to explore. In fact, it's really just the ground floor that has been decorated and made available for your use. And even then, what rooms are available to you depends on the time of evening.
Contest portion
Early in the evening, several large rooms on the left of the Manor are open to your character.
The largest of these rooms has a stage and chairs set up, clearly where the contest will be held. Soy can be found in this room, in case you need to discuss some things with him ahead of your performance like lighting cues or other things you might need.
In addition to this, a dressing and prop room have also been made available. Need some last-minute adjustments on your costume? Desperate to find one final prop to really make your performance shine? Why not peruse the items Riegfried and Soy have brought with them for you to use? This is also a good place to have a chat with some others -- perhaps you like to scope out the competition before the performances start, or you are a newbie looking for some advice. Either way, this is the best place to find it!
Haunted Ball
Once the contest has concluded, and night has well and truly fallen, characters will be able to enter the large room on the right of the Manor.
The Ball Room has been decked out in enough black lace and dark velvet to make any classical vampire quite jealous. The ceiling has been decorated with spider silk that sways ever so slightly, casting flicking shadows on the walls in the candlelight. And while there are some seats and benches along the edges of the room, most of it is left free for people to dance and mingle. On a small podium in the corner of the room, a band of ghouls and zombies (costumes, we hope!) plays the kind of spooky tunes that are still, somehow, upbeat enough to dance to.
As folks dance and make merry and the evening carries on, one might note a spectral shape gliding around the dance floor, observing, before finally nudging its ghostly nose against a hand here and there and suddenly the ballroom floor is a lot more crowded.
More details about this part of the event can be found here
Outside the Manor
If you run out of interesting things to do inside (or you need some fresh air), why not visit the sprawling yard behind the Manor? It too has been decorated for the occasion -- carved pumpkins sit everywhere, candles burning merrily inside and on top of them. As night falls, a trained flock of zubat swoop low over the garden, adding that extra hint of spookiness to the air. Don't worry, they've been trained not to get caught in anyone's hair!
Food
The garden is clearly where Riegfried and Soy have put the less formal Halloween Activities, starting with a fair few food stalls. There is a stand where you can get drinks, offering things like tea and coffee, hot chocolate for the kids (or the young at heart) and mulled cider for the adults. No one shall go parched tonight!
Food is also available in various flavours, from various sorts of candy (cotton and otherwise) to more hearty snacks. No need to worry if your character isn't into all of this sweet stuff! There is piping hot soup and other common festival foods available as well for those seeking a break from all the sugar.
One stand in particular draws attention though, not for the food on offer --though those Candied Apples do look mighty tasty!-- but rather for the unusual pokemon that sits both proudly on the booth itself as well as the sign above the stand. Rumour has it that if you feed one of these Syrupy Apples to your Applin, you might just see something amazing!
Maze
A large corn maze has been grown towards the back of the sprawling yard. Riegfried and Soy have made sure to make it a little more exciting than your average maze though.
A small warp pad will transport you to the middle of the maze, from where you'll have to find your way out, guided only by lantern light (please remember to pick one of the lanterns before warping in!). And as if that isn't spooky enough, the maze has been stocked full of Pokemon ready to give you a little fright. Try not to run towards that dead end now!
Bonfire
Set a bit away from the food stalls, and very safely away from the maze, is a large bonfire. October nights, after all, can get quite cold, and it will be nice to warm yourself up next to the fire. And maybe put all manner of things on a stick and roast them above the fire.
At the bonfire, you'll also find Riegfried. You've only ever seen him in his role as a contest or prom host, but today he's here to show you he's got one more hidden talent. Yes, by the light of the bonfire, Riegfried will be telling ghost stories. Why not sit for a spell, drink some hot choco and listen to the frightening tale of man door hand hook car door.
(Of course, Riegfried cannot be there the whole night. He still has contest duties to attend to too, so whenever he is absent, why not try your hand at telling a spooky story yourself? Tell people what goes bump in the night back in your home world)
Contest submissions | Shiny draw | Witches' judgement | Greavard event info
Unlike previous years, where Halloween had you visiting dilapidated castles, this manor home is in perfect condition. Age hasn't crumbled the walls or worn away the dark roof, but rather it sits on the manor like a heavy, proud crown, a testament to the many long years it has stood here while everything around it changed but it stayed forever the same. Candlelight flickers in its many windows, while it casts a dark shadow against the slowly setting sun. The gravel crunches under your feet as you make it up the long drive and a cold wind chills you to your very bones, even through the layers of whatever costume you've chosen to wear.
Then the manor's large double doors fling up. Two long shadows stretch down across the driveway towards you, light spilling around two silhouettes standing in the opened door, beckoning, inviting. Soy doffs his hat, while Riegfried bows deep, his hare ears nearly brushing the ground.
Inside the Manor
Not all of the Manor is available for you to explore. In fact, it's really just the ground floor that has been decorated and made available for your use. And even then, what rooms are available to you depends on the time of evening.
Early in the evening, several large rooms on the left of the Manor are open to your character.
The largest of these rooms has a stage and chairs set up, clearly where the contest will be held. Soy can be found in this room, in case you need to discuss some things with him ahead of your performance like lighting cues or other things you might need.
In addition to this, a dressing and prop room have also been made available. Need some last-minute adjustments on your costume? Desperate to find one final prop to really make your performance shine? Why not peruse the items Riegfried and Soy have brought with them for you to use? This is also a good place to have a chat with some others -- perhaps you like to scope out the competition before the performances start, or you are a newbie looking for some advice. Either way, this is the best place to find it!
Haunted Ball
Once the contest has concluded, and night has well and truly fallen, characters will be able to enter the large room on the right of the Manor.
The Ball Room has been decked out in enough black lace and dark velvet to make any classical vampire quite jealous. The ceiling has been decorated with spider silk that sways ever so slightly, casting flicking shadows on the walls in the candlelight. And while there are some seats and benches along the edges of the room, most of it is left free for people to dance and mingle. On a small podium in the corner of the room, a band of ghouls and zombies (costumes, we hope!) plays the kind of spooky tunes that are still, somehow, upbeat enough to dance to.
As folks dance and make merry and the evening carries on, one might note a spectral shape gliding around the dance floor, observing, before finally nudging its ghostly nose against a hand here and there and suddenly the ballroom floor is a lot more crowded.
More details about this part of the event can be found here
Outside the Manor
If you run out of interesting things to do inside (or you need some fresh air), why not visit the sprawling yard behind the Manor? It too has been decorated for the occasion -- carved pumpkins sit everywhere, candles burning merrily inside and on top of them. As night falls, a trained flock of zubat swoop low over the garden, adding that extra hint of spookiness to the air. Don't worry, they've been trained not to get caught in anyone's hair!
The garden is clearly where Riegfried and Soy have put the less formal Halloween Activities, starting with a fair few food stalls. There is a stand where you can get drinks, offering things like tea and coffee, hot chocolate for the kids (or the young at heart) and mulled cider for the adults. No one shall go parched tonight!
Food is also available in various flavours, from various sorts of candy (cotton and otherwise) to more hearty snacks. No need to worry if your character isn't into all of this sweet stuff! There is piping hot soup and other common festival foods available as well for those seeking a break from all the sugar.
One stand in particular draws attention though, not for the food on offer --though those Candied Apples do look mighty tasty!-- but rather for the unusual pokemon that sits both proudly on the booth itself as well as the sign above the stand. Rumour has it that if you feed one of these Syrupy Apples to your Applin, you might just see something amazing!
Maze
A large corn maze has been grown towards the back of the sprawling yard. Riegfried and Soy have made sure to make it a little more exciting than your average maze though.
A small warp pad will transport you to the middle of the maze, from where you'll have to find your way out, guided only by lantern light (please remember to pick one of the lanterns before warping in!). And as if that isn't spooky enough, the maze has been stocked full of Pokemon ready to give you a little fright. Try not to run towards that dead end now!
The pokemon in the maze are available for capture. In fact, Riegfried and Soy encourage you to make a new friend or two in their haunted maze.
Available Pokemon: Zubat, Gastly, Murkrow, Misdreavus, Shuppet, Duskull, Drifloon, Yamask, Galarian Yamask, Litwick, Phantump, Pumpkaboo, Sinistea, Impidimp, Greavard, Gimmighoul
Bonfire
Set a bit away from the food stalls, and very safely away from the maze, is a large bonfire. October nights, after all, can get quite cold, and it will be nice to warm yourself up next to the fire. And maybe put all manner of things on a stick and roast them above the fire.
At the bonfire, you'll also find Riegfried. You've only ever seen him in his role as a contest or prom host, but today he's here to show you he's got one more hidden talent. Yes, by the light of the bonfire, Riegfried will be telling ghost stories. Why not sit for a spell, drink some hot choco and listen to the frightening tale of man door hand hook car door.
(Of course, Riegfried cannot be there the whole night. He still has contest duties to attend to too, so whenever he is absent, why not try your hand at telling a spooky story yourself? Tell people what goes bump in the night back in your home world)
no subject
I'm so glad this is a relatively normal party. For, you know, Halloween and all. Especially for kids like her.
And parents like you.
no subject
It is one thing for adults to face some of the events which happen in this place. Even for those who have never faced battle before, they are at least mature, and can get onto their feet after startling or even frightening events.
But I would not wish such things on a child. Especially since Eri deserves so much better than what she was given up until this point.
no subject
You're a good father. I hope you know that.
no subject
I think I am still lacking in many areas... but I want to try my best for her.
no subject
[It can be both, but somehow, it feels like he needs to reiterate it.]
That's really all you need to do. Try your best for them. I think they know when you are.
no subject
[No promises on succeeding!]
...Have you ever thought about it? Children of your own?
no subject
[Only to have that expression fade.]
... A long time ago. But - nah, I don't think it's going to happen.
no subject
The same may fall into your hands as well.
no subject
Because I'm... I'm tired of trying. It took everything I had - opening up to Byleth after losing others.
I can't. Not again. And if I lost a kid...? [He shakes his head.] Even worse.
no subject
...I would never press you on such matters, Shiro. If that is your decision, then that is that.
I simply worry that you would... make things harder for yourself, in numerous ways.
no subject
[The more he says it, the quieter he gets. Like he's fully expecting Dimitri to come out with more arguments. With more urging. Like the others.]
[Sure, it's not coming. Just a gentle concern. But that doesn't stop the words from coming out.]
no subject
[Just like Dimitri has had to learn, all over again, since he arrived in this place. He reaches over, a hand gently lighting on Shiro's arm.]
But until then... I am here. And I know the struggle of that loss. Please do not think it something to hold onto with only your own hands.
no subject
[It is not fine. It hasn't been fine for a while now. But at least, he doesn't shrug off the hand on his arm.]
I know. And... it's appreciated. Thank you.
[But he can't bother someone else. Can he.]
no subject
I am glad you appreciate it. Yet will you take me up on that offer, be spurred to act on the knowledge that you need not hold a fistful of thorns on your own?
no subject
I... can't answer that.
[Not truthfully, anyway. Because his instinct is to just deny it. To say "yes of course". But that's a lie. And he can't lie to a friend.]
no subject
I see. Then, may I help you reach a place where you may one day be able to answer it?
no subject
I want to say you'd be wasting your time. [It comes out like bits of broken glass. Sharp and harsh.] It feels like... you would be.
no subject
[He still feels it now and again, although his Pokemon help regulate it so that he does not fall into complete despair again, or lose sight of what is true instead of listening to delusions. It is a hard thing to completely break away from.]
And yet, would you say such a thing were I struggling? Would you say that your presence, your assistance, your comfort would be a waste on me?
no subject
That's - That's a cruel one. Pulling that on me.
[But he doesn't actually sound upset. Just lifts his hands, pressing the heels of his palms to his eyes for a moment.]
Because you know I wouldn't. You know I couldn't. [A deep breath. It's so hard. Accepting help. Accepting support.] I couldn't tell you why it's so hard for me to do the same. But. That's where we're at.
no subject
[Going to elaborate on that, Dimitri - ok no we are moving right along]
Still, perhaps if you view things in such a way, it may help push you a little more forward to dealing with your own feelings. Think of yourself as a friend - as me, or anyone else who may fight similar battles.
no subject
[He's being honest here. He really doesn't know what it is. But he's definitely filing that tidbit away for later, Dimitri.]
Would - [Oh he is fighting to get the words out now.] Would it count for anything. If I said I would try?
[If he doesn't know if it's possible to succeed. But he'll try.]
no subject
[Dimitri takes him by the arm, then, and pulls in close for an awkward hug - awkward all the more for how he has to take care in making sure his helmet doesn't clip Shiro in the face.]
But you must try.
no subject
[He has lost whatever he was going to say. No hug is awkward in his opinion, even if they're dodging Dimitri's helmet. It's the thought that counts.]
[The thought and... it's been a while since he let himself hold onto someone outside of his family members. So he's going to hug Dimtiri, and he's going to hug him good.]
I know.
no subject
[A firm pat, there along Shiro's back. Dimitri takes careful steps in making sure it is only firm.]
Do you have psychic types, who may encourage you to reach out when you feel overwhelmed with such emotion? I have found that is helpful to me.
[Also Kent eats his bad dreams, which does an amazing amount, so]
no subject
Hah, my only one is... uh. Blue. Have you met him?
[Shiro's terrible, terrible Gallade.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)