indigo_events: (Default)
indigo_events ([personal profile] indigo_events) wrote in [community profile] victory_road2017-08-17 02:26 am

The dog days aren't quite over yet...

Who: Everyone participating in the Dog Days of Summer event!
Where: Mt Mortar, the Bell Tower, OR the Seafoam Islands
When: August 17th-31st
Summary: With the Legendary Beasts running amok, it's up to everyone to help figure out what's wrong and get everything back to normal!
Log:



Bell Tower


Volunteers helping at the Bell Tower will arrive in Ecruteak City and be welcomed into the Bell Tower-- the normally-reclusive monks are still fairly stiff, but in the interest of not driving off the very help they asked for, they will be much more accommodating than usual.

Little studies have been set up all over the archive rooms in the upper floors, allowing volunteers to group up at tables and pore over old tomes and scrolls for any information that might be related to Ho-Oh or the three Beasts-- of course, there’s also a wealth of information about legendary Pokemon from other regions… just don’t let the monks catch you getting off-topic!

Gym Leader Morty will also be present helping with the research, and is using his Indigo League funds to finance inn lodgings in town for all volunteers. As for refreshments, local restaurants have also stepped up, eager to provide free food for all volunteer researchers! Gogoat-drawn carts full of fresh, traditional cuisine will come trundling up to the Tower several times a day (breakfast, lunch, and dinner)-- often accompanied by the restaurant-owners themselves. The guy who runs ECRUTEAK HOUSE OF DUMPLINGS will be there a lot-- he and his Emboar are particularly bombastic about stuffing everybody full of delicious fried dumplings at every opportunity. Gotta stay well-fed if you want to study!

That said, anyone wishing to pull an all-nighter will either have to bring their own snacks or rely on the monks’ supplies-- which means plain rice, hot tea, and not much else.

----


Mt Mortar


The base of Mt. Mortar is a flurry of activity no matter what the hour-- the center of operations is a large camping area at the foot of the mountain, where a small army of tents have been set up. Rangers and volunteers alike are rushing around, and anyone just arriving will be asked to sign in and mark whatever tasks they’ll be helping with.

Strong trainers can sign up for field work, which can involve anything from patrolling the mountain to evacuate campers to helping corral the panicking wild Pokemon population (bright side: there’s even more rare ones running around than normal, and capturing them is a quick and easy way to get them out of harm’s way!). Trainers with flying types may even wind up helping to carry water over from the Lake of Rage in case of what the Rangers all fear: forest fire.

More inexperienced trainers will lower-leveled Pokemon will be encouraged to stick around base where it’s a little safer-- but don’t worry, there’s still plenty of work to be done! Several meal tents are set up around the base, where you can serve (or be served) quick meals from hot pans, soup kitchen style. Nothing fancy or extravagant, but nothing that won’t taste great after a long hectic day of running around the mountain. And hey, it’s free.

A first-aid tent is also set up where trainers and their Pokemon can have injuries patched up-- the Nurse Joys staffing it can always use assistance to keep up with everything.

Sleeping quarters are provided via cot-filled tents set up around the base-- those ones are first-come, first-serve, so grab one fast! Helping the Rangers out is an all-day-all-night affair, so everyone just sleeps and eats when they get the chance to. Reminders to do both on a regular basis are posted all around-- nobody wants sleep-deprived trainers doing dangerous work, even if, between the constant roars of Raikou and Entei and the constant activity within the camp, sleeping could get pretty difficult.

Fortunately, one of the first things you’ll be handed upon arriving is a pair of heavy-duty earplugs.

----


Seafoam Islands


On the shores of the Seafoam Islands, everything is… well, chaos.

The beaches are COVERED in tents of all shapes, sizes, and… raggedness. It seems many folks have shown up in lieu of Greg’s frantic video post, and they’ve more or less taken over. You can barely see the sand! Things are quite a bit less organized than they are over at Mt. Mortar, which unfortunately means that for food and first-aid, you might need to wind up heading over to the teeny tiny little dock town with the inn (booked solid, sorry!) and the shop (Blaine’s beach is less occupied, but he can be seen from time to time passive-aggressively picking up peoples’ trash around the outskirts of the tent army and scowling).

Because out on the beach, there’s no first-aid to speak of and if you go to the ‘food tent’, you’ll just be handed something like this.

Fortunately, unlike their hilariously futile efforts to find Celebi and aside from their clear lack of event-managing knowledge, it seems the Seekers actually are onto something. Every six hours or so, Articuno, Zapdos, or Moltres CAN be seen soaring high overhead and disappearing around the back of the mountain, often with stolen food or shiny things glinting in their talons.

The Seekers themselves are more concerned with getting all their equipment functioning than they are about accommodating all the tourists who just showed up to sit on the beach and stare at the horizon in hopes of seeing one of the Birds-- but if you can actually find them in the chaos, they’ll eagerly put you to work.

In this case, 'work' means 'heading straight into the caves to try and #FindLugia'. Well? WILL YOU?



(Remember to SIGN UP over here!)
meteorman: (10 | all at once)

[personal profile] meteorman 2017-08-31 02:05 am (UTC)(link)
It's tempting to admonish her for calling him Grandpa, but he supposes being seventy years old and all he kind of had it coming. Best to not distract from the thing at hand.

"Of course."

Welp. Here we go. He's kind of surprised she's letting him be the one that does this, but that's a point in her favor. If she were trying to fleece him she'd probably do it herself to ensure a specific set of cards she could give a generic tourist reading from -- or at least that's how he assumes the ruse would go.
badluckbabe: (Smile: Faded but still smiling)

[personal profile] badluckbabe 2017-09-06 08:01 pm (UTC)(link)
"Excellent." She took the cards back and dealt out three cards face down between them. Her Spritzee drifted down from it's duty of making the tent smell nice to inspect the cards curiously. Jinx plucked from from the air and tucked her in her hair so she wouldn't interfere.

"I like to keep my basic readings simple." She explained gesturing with her long fingers. "Past, present and future. If necessary we can draw more."

The first card flipped was upside down and labeled " The Fool" Jinx was unable to resist an apologetic smile.

"Not an uncommon card to appear in that spot. Most people qualify for it when they are starting a journey after all. Though being reversed like that might suggest that it was a reckless journey into the unlimited possibilities before you as opposed to one carefully planned and prepared for. Bit of a thrill seeker are you?"
meteorman: (Default)

[personal profile] meteorman 2017-09-08 04:04 am (UTC)(link)
"You could say that, yes."

He can't even argue with the assessment. He isn't sure exactly what point in his life the Fool is meant to represent, but there are several it might fit -- in particular his gut instinct is to think of that day thirty years ago. That could certainly quality as the beginning of a journey, particularly a reckless and unplanned one.

"A man can plan as much as he likes but plans often go astray."

Which used to be hard for him to admit. Thank goodness Jinx is meeting him after he's already had his character development.
badluckbabe: (Frown: Mrr?)

[personal profile] badluckbabe 2017-09-13 08:33 pm (UTC)(link)
"More often then not in my case." She laughs dwelling for a moment on how many times her schemes had wound up with her getting kicked in the face or thrown into the back of a police car.

"That card casts a wide enough net that like I said it's common for starting out on journeys. You can see the Growlith there trying to protect the fool from stepping off the cliff. Did you have someone in your life like that too?"

Taking the next card and laying down The Hermit And her curiosity turned into a faint smile.

"Well that looks like things took a good turn. I consider the second card something closer to your current life and The Hermit has climbed the mountain, faced his trials and learned from them. He is isolated and perhaps lonely missing the people he met and lost on his journey, but has achieved knowledge he never would have gained if he'd stayed at home."

A reasonable guess given the mans obvious intellect.

"My question becomes, was this knowledge and emotional growth achieved before you came here? Or because you came here? To this world I mean."