
Across the Pokémon world, characters may have spotted a falling star last night. Or at least, one would think that's what it was: a naturally occurring phenomenon, rather than a legendary artifact. Specifically, the Reveal Glass fell to earth during a fight among a
group of legendaries started by the return of a
long-lost family member. But it's probably best to leave them to handle all that themselves, while your characters deal with other consequences.
The Reveal Glass shattered upon impact, and the shards scattered throughout Kanto, Johto, and the Sevii Islands… And made their way into the hearts of your characters. But bleeding isn't the concern here. Instead, the impact will hit when a character first looks into any reflective service. An eerie feeling hits them as they're transported to the Mirror Dimension.
While this realm can be many different things for different characters, one thing is always true: It is a place of honesty, where true selves are revealed. Those struck by a shard will find themselves facing truths they are no longer able to hide, and now must accept. Fortunately enough, even those who haven't been struck will be able to enter the Mirror Dimension during this event via a reflective surface to offer help. By the end of the 29th, things will return to normal. Characters will be back in the usual Pokémon world and their hearts will be rid of the shards, but time is strange in the Mirror Dimension, and the experience may feel like it goes on far longer than a day. Or, maybe that's just the emotional exhaustion.
The Reveal Glass plot is here. You can swing by the
event info post for additional details and FAQ, and play out your characters’ enforced therapy on this post. As with most VR events, this plot is entirely optional and your characters don't need to take part at all.